![]() As an example, a Frost-imbued Hammer would be weak against a Frost-armored Behemoth, but strong against a Blaze-armored one. This is because weapons always counter armor of the opposite element, while armor counters weapons of the same element. The rule of thumb for elemental damage in Dauntless is that the armor you wear should be the same element as the Behemoth you're fighting, while your weapon should be the opposite element of the Behemoth. Umbral: Weapons strong against Radiant and weak against Umbral, armor strong against Umbral and weak against Radiant.Radiant: Weapons strong against Umbral and weak against Radiant, armor strong against Radiant and weak against Umbral.Terra: Weapons strong against Shock and weak against Terra, armor strong against Terra and weak against Shock.Weapons strong against Terra and weak against Shock, armor strong against Shock and weak against Terra. Weapons strong against Blaze and weak against Frost, armor strong against Frost and weak against Blaze. Frost: Causes the target to slow and freeze.I wanted to see if I could 2 shot malkari. Weapons strong against Frost and weak against Blaze, armor strong against Blaze and weak against Frost. Its a lot harder to do big damage in dauntless thanks to the recent amp nerfs and rarity changes for popular amps. Blaze: Causes a damage-over-time burning effect.For example, someone using a Slashing weapon will do great Part damage, and someone using a Blunt weapon (Hammer) will be great for staggering and knocking over the beast. To summarize, the weapon type determines what kind of damage you inflict on a Behemoth. Wound (Red): Intrinsic to Piercing damage from the War Pike, Wound damage can cause a Behemoth part to become Wounded, which significantly increases how much Part damage can be applied to that body part.Doing enough Stagger damage will cause the Behemoth to become stunned or get knocked over, which disables it and gives your team an opening for free damage. Stagger (Blue): This damage type is applied by hitting a Behemoth's head or legs specifically.Once you do enough, that part will break off, which rewards you with more crafting resources at the end of the fight and also can disable some of the Behemoth's attacks. Part (Yellow): This damage is applied when you hit a specific part of a Behemoth, such as its tail.Every hit causes Basic damage, even when you don't see the white damage numbers this is because the game chooses to show Part, Stagger, and Wound damage indicators instead. It has no special effects, but its the only damage that reduces the enemy's health pool. Basic (White): This is the simplest type of damage you can apply to Behemoths by hitting them anywhere on their body.
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